Promethean Species
Promethean Knight
First Seen: c. 100,000 BCE
Purpose: Combat and defense
Approx. Size: 3.023 metres (9 ft 11.0 in)[1]
Strength: High
Primary Weapon: Varies by type: Suppressor, Scattershot, LightRifle, Inncineration Cannon, Binary Rifle
Secondary Weapon: Blade Arm, Splinter Grenades
Weaponry Strength: High
Purpose: Combat and defense
Approx. Size: 3.023 metres (9 ft 11.0 in)[1]
Strength: High
Primary Weapon: Varies by type: Suppressor, Scattershot, LightRifle, Inncineration Cannon, Binary Rifle
Secondary Weapon: Blade Arm, Splinter Grenades
Weaponry Strength: High
Promethean Soldier
First Seen: Human-Forerunner war[1]
Purpose: Raiding of ancient Human ships (During the Human-Forerunner war), Fighting the Flood, Guarding Forerunner sites
Primary Weapon: Lightrifle, Suppressor
Secondary Weapon: Splinter Grenade
Purpose: Raiding of ancient Human ships (During the Human-Forerunner war), Fighting the Flood, Guarding Forerunner sites
Primary Weapon: Lightrifle, Suppressor
Secondary Weapon: Splinter Grenade
Promethean Crawler
First Seen: July, 2557
Purpose: Combat and defense
Approx. Size: 2.35 metres (7.7 ft)[1]
Strength: Low
Primary Weapon: Varies by type: Boltshot, Suppressor, Binary Rifle, LightRifle
Weaponry Strength: Varies by type
Purpose: Combat and defense
Approx. Size: 2.35 metres (7.7 ft)[1]
Strength: Low
Primary Weapon: Varies by type: Boltshot, Suppressor, Binary Rifle, LightRifle
Weaponry Strength: Varies by type
Promethean Weapons
Z-390 High-Explosive Munitions Rifle (Incineration Cannon)
Size: Shoulder-fired
Damage Per Hit: Very high
Magazine Size: 1 hard light rocket (Halo 4), None (Has a battery) (Halo 5: Guardians)
Maximum Ammunition: 6 rounds (Halo 4), 100 battery units (10 bursts, 4 charge shots) (Halo 5: Guardians)
Fire Mode: Semi-automatic (Halo 4), Burst-fire (two rounds), Alt. Charge Shot (Halo 5: Guardians)
Ammunition Type: Ionized Particles
Rate of Fire: Very low
Muzzle Velocity: Medium
Accuracy: Medium
Range: Close/medium
Damage Per Hit: Very high
Magazine Size: 1 hard light rocket (Halo 4), None (Has a battery) (Halo 5: Guardians)
Maximum Ammunition: 6 rounds (Halo 4), 100 battery units (10 bursts, 4 charge shots) (Halo 5: Guardians)
Fire Mode: Semi-automatic (Halo 4), Burst-fire (two rounds), Alt. Charge Shot (Halo 5: Guardians)
Ammunition Type: Ionized Particles
Rate of Fire: Very low
Muzzle Velocity: Medium
Accuracy: Medium
Range: Close/medium
Z-750 Special Application Sniper Rifle
Size: Length: 190.5 centimeters (75.0 in), Width: 12.6 centimeters (5.0 in), Height: 39.5 centimeters (15.6 in)
Damage Per Hit: Very high
Magazine Size: 2 rounds
Maximum Ammunition: 10 rounds
Ammunition Type: Ionized particles
Operation: Semi-automatic
Rate of Fire: Low
Accuracy: Very High
Range: Long
Damage Per Hit: Very high
Magazine Size: 2 rounds
Maximum Ammunition: 10 rounds
Ammunition Type: Ionized particles
Operation: Semi-automatic
Rate of Fire: Low
Accuracy: Very High
Range: Long
Z-250 Directed Energy Engagement Weapon (LightRifle)
Size: Handheld, two-handed, Length: 125.7 centimetres (49.5 in), Height: 32 centimetres (13 in), Width: 10.1 centimetres (4.0 in), Weight: 13.2 kilograms (29 lb)
Damage Per Hit: Moderate
Magazine Size: 36 rounds (Halo 4), 12 rounds (Halo 5: Guardians)
Maximum Ammunition: 120 rounds
Fire Mode: Semi-automatic, single shot, Three-round burst (Halo 4)
Ammunition Type: Light Mass
Rate of Fire: Moderate
Accuracy: High
Range: Medium-Long
Damage Per Hit: Moderate
Magazine Size: 36 rounds (Halo 4), 12 rounds (Halo 5: Guardians)
Maximum Ammunition: 120 rounds
Fire Mode: Semi-automatic, single shot, Three-round burst (Halo 4)
Ammunition Type: Light Mass
Rate of Fire: Moderate
Accuracy: High
Range: Medium-Long
Z-400 Pursuit Disruption Grid Generator (Splinter Grenade)
Size: Handheld
Type: Grenade
Grenade does impact damage anf then splits into pieces damaging the area around it.
Type: Grenade
Grenade does impact damage anf then splits into pieces damaging the area around it.
Z-130 Directed Energy Automatic Weapon (Suppressor)
Size: Handheld, two-handed, Length: 94.2 centimetres (37.1 in), Height: 36 centimetres (14 in), Width: 15 centimetres (5.9 in), Weight: 6.4 kilograms (14 lb)
Damage Per Hit: Low
Magazine Size: 48 rounds (Halo 4), 42 rounds (Halo 5: Guardians)
Maximum Ammunition: 288 rounds
Fire Mode: Automatic
Ammunition Type: Light Mass
Rate of Fire: Very High
Accuracy: Low
Range: Close
Damage Per Hit: Low
Magazine Size: 48 rounds (Halo 4), 42 rounds (Halo 5: Guardians)
Maximum Ammunition: 288 rounds
Fire Mode: Automatic
Ammunition Type: Light Mass
Rate of Fire: Very High
Accuracy: Low
Range: Close
Z-180 Close Combat Rifle/Asymmetric Engagement Mitigator
Size: Handheld, Two-Handed
Damage Per Hit: High
Magazine Size: 5 rounds
Maximum Ammunition: 20 rounds
Fire Mode: Semi-automatic
Ammunition Type: Ionized Particles
Rate of Fire: Low
Accuracy: Low
Range: Short
Damage Per Hit: High
Magazine Size: 5 rounds
Maximum Ammunition: 20 rounds
Fire Mode: Semi-automatic
Ammunition Type: Ionized Particles
Rate of Fire: Low
Accuracy: Low
Range: Short
Z-110 Directed Energy Pistol/Exotic
Size: Handheld, One-Handed
Magazine Size: 10 rounds (Halo 4), 24 rounds (Halo 5: Guardians)
Fire Mode: Semi-Automatic/Alt. Charged Blast (Halo 4), Three-round burst (Halo 5: Guardians)
Ammunition Type: Ionized Particles
Rate of Fire: High
Accuracy: Moderate to Good
Range: Short to Medium
Magazine Size: 10 rounds (Halo 4), 24 rounds (Halo 5: Guardians)
Fire Mode: Semi-Automatic/Alt. Charged Blast (Halo 4), Three-round burst (Halo 5: Guardians)
Ammunition Type: Ionized Particles
Rate of Fire: High
Accuracy: Moderate to Good
Range: Short to Medium